Product design
Bring a rough idea, a sketch or a half-working prototype. We take it to a product you can manufacture and sell.
- Research, concepts and sketches
- 3D CAD, renders and CMF
- Prototypes and design for manufacturing
Everything keeps getting faster: feeds, shipping, news, the way we work. Weeks blur together, and the years seem to go by quicker than they used to.
A day is still 24 hours.
We spend a lot of those hours with products: the bed we wake up in, the cup we drink from, the chair we work in, the bag we carry out the door. The clock won't slow down. What those hours feel like is a design decision.
We design the experience you have with the product.
A product is the hours you spend with it: the first time you open it, the hundredth time you use it, the day it needs fixing. We design all of those, not only how it looks in a photo.
Things you don't have to replace every season: durable materials, parts that can be repaired, and forms that still look right years later.
Simple, repetitive work, like grinding coffee by hand or sanding a piece of wood, takes little thought. That's where focus comes easily: you slip into a flow state and, for a while, stop watching the clock. We design for those moments.
= An hourglassThe bars are the caps, the X is the glass, the dot is the neck and the stem of the Y is the falling sand.
We stacked X, Y and Z to make a monogram, then noticed it reads as an hourglass. For a studio that designs around time, it fit, so we kept it.
XYZ Design is led by a Red Dot award-winning designer. Every project starts with a conversation and ends with something you can hold.
Bring a rough idea, a sketch or a half-working prototype. We take it to a product you can manufacture and sell.
We do both halves. Send a sketch, a photo or a file; we make it printable, then print it in-house.
Things we design because we want them to exist. Some are for sale, some are open for collaboration or licensing.
A part that snapped, a holder that never quite fit, a fixture you can't buy anymore, or something small that could work better. Send a photo and a sentence about what it should do. We take a quick look and reply with what we would do and a quote.
Send a photo →Broken clips and knobsBrackets and mountsDiscontinued partsSigns and holdersSmall fixtures
Our own projects, each designed around the time people spend with it.

An autonomous outdoor follow-me vehicle that carries gear over sand, gravel and grass while it follows a tag you wear. The working prototype is in build now.

A Z-profile chair with a footrest, a firm back and a seat that slides to fit different bodies.

A recycling machine that turns failed prints and scrap back into filament. Concept and renders, open to partners.
The same four steps whether it's a full product or a single printed part.
Send a few lines, a sketch or a photo. Rough is fine.
We talk it through, ask the awkward questions and agree on scope and price.
Sketches, CAD and AI-assisted studies, then a printed model you can hold.
Final files, renders, parts or a finished piece, ready for the next step.
Pick what you need and tell us a little. Got a problem to show us? Send a photo with it. We reply by email.
shang@xyzdesign.net